A minor update to the Early Access Beta version of Nevermind has been posted to Steam. This update fixes some immediate bugs found in our June 27, 2015 update.
About The Nevermind Team
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Entries by The Nevermind Team
Another major update to the Early Access Beta version of Nevermind has been posted to Steam. This update includes support for ten new languages and new professional voiceover.
Medium visited the Flying Mollusk office and sat down with Creative Director Erin Reynolds and the team to discuss developing for the Intel® RealSense™ camera and how its technology is incorporated into Nevermind.
Flying Mollusk Creative Director Erin Reynolds and Creative Producer Michael Annetta recently chatted with Game Rant‘s Melissa Loomis to discuss the mission of the indie studio, innovation in gaming, and what might be next for the Mollusks.
UK games site, Shoddy Pixels, recently covered Nevermind‘s Early Access release in its Indie Focus section.
Nevermind and Flying Mollusk‘s Creative Director, Erin Reynolds, was profiled yesterday by the news service of her alma mater, the University of Southern California.
Our first major update to the Early Access Beta version of Nevermind has been posted to Steam.
Flying Mollusk is proud to announce that our flagship biofeedback horror game, Nevermind, is now available to the public via Steam Early Access.
During GDC 2015, Erin and Michael sat down with GameRevolution.com‘s Jessica Vazquez, who played through a demo of Nevermind. Jessica previewed the game and shared her thoughts.
Ashley Reed of Games Radar talked with Erin at the 2015 Game Developers’ Conference about biometrics in games and how Nevermind uses that data to affect gameplay.